The PSP/DS Thread

it290

Established Member
Hmm. Considering the topic of discussion is, in fact, a portable system, the fact that the battery life, load time, and durability considerations are directly related to the optical drive, and the fact that the statement you were replying to originally concerned these issues, I don't see how the popularity of optical drives in non-portable systems is really relevant. I mean, wow, fan cooling is popular in consoles as well, so maybe the PSP should utilize that feature also?

Personally, I'd like to see a portable designed for gaming that uses a hard drive as the primary storage device. That would alleviate many reliability concerns for me, and would probably consume about the same amount of juice as an optical drive. Apple, are you listening to me? Okay, I know it won't happen, but it would be cool anyway.

That processor sounds sufficient for most of my emulation needs, though, so that's a plus.
 

Des-ROW

Established Member
Originally posted by it290@Wed, 2004-12-08 @ 03:43 PM

Hmm. Considering the topic of discussion is, in fact, a portable system, the fact that the battery life, load time, and durability considerations are directly related to the optical drive, and the fact that the statement you were replying to originally concerned these issues, I don't see how the popularity of optical drives in non-portable systems is really relevant. I mean, wow, fan cooling is popular in consoles as well, so maybe the PSP should utilize that feature also?



Oh - I did not read the "battery life" part, sorry.

Anyway, by "popular" I meant "worldwide standard", and the fan analogy has no relation with anything mentioned here.
 

it290

Established Member
I'm just saying that it's not a worldwide standard. Just because something makes sense in one device doesn't mean it's the right choice for another device with a different purpose. I'm hoping the drive in the PSP will be reliable, and perhaps it will be since the format is different, but given the problems people have had with the PS2 I'm not too optimistic. Cartridge-based systems, by contrast, rarely ever break. Durability is very important for a handheld, since they get used in all kinds of different environments.

I also think that 1.8G is far too much for a developer to be given. They should be given 2M and a six pack of Jolt. :)
 

IceDigger

Founder
Staff member
Man those loading times suck. When I am on the go I couldnt bear waiting that long.

I love my tapwave zodiac :D
 
I think the PSP will have it's place, but I think it'll take a while before it truly takes off. It's a bit pricey, the battery life isn't that good (maybe the worse thing about it is that it's variable - it depends on the application) and now it seems the loading times are sluggish. Those kinds of things counts a lot of points in the portable market, that IS different than the home console market. things might get better when Sony releases a new PSP model and get lower prices.

The PSP success also depends on public and 3rd party developer response in regards to original content. It's very likely that the PSP will be flooded with straight ports of existing games (the current launch title list is full of them already), with changes being limited to downscale the graphics (the PSP is miles behind the PS2 in terms of power and RAM) and control scheme changes in a few games (since there are no L2, R2, nor R3).

Right now developers are playing it safe and avoiding doing anything too ambitious on it.

I also fear the UMD drive will not be used to it's fullest. The budget and development cycles for portable games are much lower than home console games. Due to RAM limits, you can't get much on screen on the PSP, so making a game use 1.8 GB means lots of unique content (many levels/areas/characters, each with unique textures), and such content plays a big part in a game's budget (ever noticed that low budget games are often short, or reuse graphics a lot?). Developers are also being advised to avoid streaming data from the UMD constantly (FMV and music), and will hardly fill a whole disc up.

But I can predict nothing. This situation is nothing but an experiment: both the PSP and the DS have distinct proposals as portables. Time will tell which one the public will fall in love with, and that will shape the future market.
 

Des-ROW

Established Member
Pricey? The system costs about 30 USD more than the Nintendo DS.

RAM limitations? The PSP has 32Mb Main RAM (4Mb embedded DRAM), which is actually a lot for a handheld system.
 

Cloud121

Established Member
RAM limitations? The PSP has 32Mb Main RAM (4Mb embedded DRAM), which is actually a lot for a handheld system.

How much RAM does the DS have?

Right now developers are playing it safe and avoiding doing anything too ambitious on it.

Obviously. They want to get more comfortable with the hardware.

Time will tell which one the public will fall in love with

I love the DS, but the PSP looks pretty good. As long as it doesn't breakdown as easily as the consoles (I've never had any problems with my Sony stuff, but the stories I've heard worry me sometimes).

New Ridge Racer... :drool:

It's a bit pricey, the battery life isn't that good (maybe the worse thing about it is that it's variable - it depends on the application) and now it seems the loading times are sluggish.

Doesn't seem that pricey. Look at what all you get in the "Value Pack"

PSP Unit, AC Adaptor, Battery Pack, 32 MB Memory Stick, Headhpones, Remote Control, SoftCase, and Hand strap, all for only $230 USD.

Given how things are more expensive in Japan usually, should the value pack be released in the States, I predict an even $200.

Pretty good deal. The only problem being, the games are being sold for a full $50.
 

IceDigger

Founder
Staff member
My Zodiac 2 has 128MB ram and an 8MB dedicated ATI video card :D

Plus with 2 sd slots I have 2x 1gb sd cards in them for storage space.

www.tapwave.com

you know you want one :D
 

Des-ROW

Established Member
Originally posted by RolfWrenWalsh+Thu, 2004-12-09 @ 09:30 AM--><div class='quotetop'>QUOTE(RolfWrenWalsh @ Thu, 2004-12-09 @ 09:30 AM)</div><div class='quotemain'>How much RAM does the DS have?[/b]


Only 4Mb.

<!--QuoteBegin-IceMan2k
@Thu, 2004-12-09 @ 09:49 AM

My Zodiac 2 has 128MB ram and an 8MB dedicated ATI video card :D

[/quote]

It's ARM9 is still pretty weak compared with the PSP's R4000... and my keitai has an ATi IMAGEON as well.

The PSP performs (for games) better.
 

it290

Established Member
QUOTE(RolfWrenWalsh @ Thu, 2004-12-09 @ 09:30 AM)

How much RAM does the DS have?

Only 4Mb.


RAM comparisons are pretty irrelevant when you're putting a cartridge based system next to a disc based one.
 

Des-ROW

Established Member
Originally posted by it290@Thu, 2004-12-09 @ 12:08 PM

RAM comparisons are pretty irrelevant when you're putting a cartridge based system next to a disc based one.

I was just answering a question.
 

Des-ROW

Established Member
Originally posted by link343@Thu, 2004-12-09 @ 12:22 PM

The DS has Ridge Racer DS. Get The DS.

A mediocre, awful looking, old Ridge Racer (RRDS is a port of RR64) - or a completely new and beautiful looking Ridge Racer game, with both old a new tracks, and also old a new music, with even remixed classic RR songs (that is what Ridge Racers is).

What would you choose?
 

Cloud121

Established Member
Originally posted by link343@Wed, 2004-12-08 @ 09:22 PM

The DS has Ridge Racer DS. Get The DS.

[post=125555]Quoted post[/post]​


I knew about it being for DS as well. Although I'm not quite interested in that one, due to it being a port.

The new Ridge Racer though.... :drool:

Well wait, since the DS version is a port of the N64 version, and that is a port of the original, and I love the original too death..

Hm...

I still gotta go with the new one. :thumbs-up:
 

Pearl Jammzz

Established Member
for me, the PSP will just be a portable playstation....big whoop in my eyes. I have a nice brand new Sony Wega HDTV to play those games on. Playing games for as much and as long as I have, I get bored with most of them easily. I need something new and fun....something just a lil different that gives you that feeling when you first played Mario 64 (jesus...play for 8hrs and u thought u were playin for 1).

The PSP does however have a few string points, namely the screen. It's just big and beautiful (just how Mal likes his women ;P). The battery life sucks and so do the load times. I don't know which is worst, lol. I am sure lots of people will buy this because it's a playstation product and pretty much only for that reason. The initial sells will be good, but I doubt we'll see numbers even close to the DS (here in the states atleast, japanese market will prob. eat this up).

Time will tell folks....for me it'll most likely be the DS cuz new/fun>old/pretty
 

Des-ROW

Established Member
Originally posted by Pearl Jammzz@Thu, 2004-12-09 @ 02:37 PM

I need something new and fun

Time will tell folks....for me it'll most likely be the DS cuz new/fun>old/pretty


New like...

Super Mario64 DS (Port)

Animal Crossing (Port)

Metroid Prime - Hunters (based on the Prime series)

Mario Kart DS (based on the Mario Kart series)

Ridge Racer DS (Port)

Final Fantasy Crystal Chronicles (Port)

Spiderman 2 DS (Port)

- aside from Feel the Magic, the DS does not really offer any "new" concept in terms of software.
 

Des-ROW

Established Member
Originally posted by racketboy@Thu, 2004-12-09 @ 03:09 PM

I'm still happy with my GBA, to be honest.


You mean your portable Super Famicom? Ahahaha~

I do not mean to start another war, I was just pointing it out.
 

Supergrom

Established Member
what does the PSP offer that is new? (I'm not trolling, I really want to know. I havent heard anything outside of ridge racer and another MGS game)
 
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