TrekkiesUnite118
Established Member
If you still have any code or notes could you possibly post them? It might be useful to see what you were able to figure out.
Here's the notes I have. Doesn't look like much but it could possibly help. I also have a utility relating to extracting files from the .dat files, decompressing the cmp files, and extracting the font. Though I'm pretty sure you have that all covered.
That's a separate tool. You've already seen the non-MPEG version and how its files are laid out in directories like most Saturn games. The MPEG version packs most of its files into DAT files instead; the tool you linked unpacks them so you can look at them individually.
If you can point me to the tools you're using I'd be happy to have a go at converting fonts over. I don't have a whole lot of knowledge when it comes to the more technical stuff like ASM hacking, but I can handle file conversions easily enough if I know what tools to use.
Also I did try playing around with Yabause to see if from CyberWarrior's notes I could possibly figure out and do some memory editing to recreate what he did to get that screenshot earlier, but I can't get the game to run past Alex's intro monologue. It just crashes at that point.
If you can point me to the tools you're using I'd be happy to have a go at converting fonts over. I don't have a whole lot of knowledge when it comes to the more technical stuff like ASM hacking, but I can handle file conversions easily enough if I know what tools to use.
Also I did try playing around with Yabause to see if from CyberWarrior's notes I could possibly figure out and do some memory editing to recreate what he did to get that screenshot earlier, but I can't get the game to run past Alex's intro monologue. It just crashes at that point.