I'm currently playing the original Shadow Hearts on the PS2, and contrary to lukewarm reviews it is actually quite a good game. The story is more original than typical RPG fare, the music is interesting, and the combat system is quite engaging. Anyway, as anyone who played the game knows, the game world uses 2D backgrounds and 3D characters. Hooked up to my TV using component video, I notice that the quality of the 2D backgrounds is comparable to late PSX games. I'm just wondering: did a lot of developers during late 90s/early 00's just port their PSX titles to the PS2, or did were they not aware of how to fully exploit the 2D capabilities of the PS2? The 2D backgrounds in SH look slightly better than on PSX, but I assume that's because of the more generous hardware of the PS2. I'm not all that technically savvy when it comes to PS2, but I am curious.
BTW, the backgrounds don't detract the experience at all IMO. They are well drawn and nicely detailed. 🙂
BTW, the backgrounds don't detract the experience at all IMO. They are well drawn and nicely detailed. 🙂