Yes yes, you saw well... it played Daytona the USA to 40-50 images per seconds! And still, it still thinks of gaining in images by rewriting all the graphic routines. Just for information... a television set projects in general of the 25 images second. In addition to Daytona the USA, Fabien succeeded in playing Panzer Dragoon with 1600*1200 with bilinear filtering, the whole with more than 60 images a second... And at the rate/rhythm where the development goes, a limiting device of FPS will be installed!
Originally posted by CyberWarriorX@Oct. 01 2002, 6:52 am
You can just HLE everything.
(Taelon @ Sep. 29 2002, 3:28 pm)
...that and the added overhead of keeping 11 emulated processors running in sync.
Originally posted by IceMan2k@Oct. 01 2002, 7:45 pm
racketboy, it only works with windows 2.0
Satourne est un émulateur Sega Saturn et Sega Titan Video, développé par Fabien Autrel. Satourne est gratuit. Si vous avez payé pour cette version... vous vous êtes fait avoir. Il fonctionne sur un PC équipé de Win9x, WinNT, Win2000 ou WinXP.
Satourne is an emulator Sega Saturn and Sega Titan Video, developed by Fabien Autrel. Satourne is free. If you paid for this version... you be made have. It functions on a PC equipped with Win9x, WinNT, Win2000 or WinXP.
As you've seen on Ben-j's site (Consollection), some games are playable with the SH2 dynarec core that I wrote these last weeks. However, there are still bugs that makes it less compatible than the interpreter core. These bugs are currently being squashed and I want to rewrite all the graphic engine before to make a new version available. After this version is available, the SCSP will be worked on, well....
I'll include some docs with this new version that explains the different parts of the interfac so that everyone can configure the emu to get the maximum speed possible.
See you very soon."