Just want to say a big thanks to everyone involved. I loved Grandia II and had been wanting to play the Saturn Grandia I for many years. I will not say I truly understand how all of this works even after reading this thread but I'm glad it does. I was easily able to apply the patch and get the game started. I did have some issues with the game. Let me first start off by saying I got the files online. I didn't rip my own. I got the patch here and used all the tools in the .readme. I actually grabbed the .60 patch and didn't see there was another update so I will be doing that later today. I am actually running this on a Nvidia Shield using Yaba Sanshiro Pro. My issues after 1 hour of playing are as follows;
*booting up the game during the video sequence ts it emits a loud high pitched sound drowning out the game audio (I had to mute my TV)
*all motion video scenes are blurred to the point of unrecognizable but this seems to be parr for the emulated course
*very pixelated sprites and text while walking around, polygons are sharp (possibly emulator setting or fact it is upscaled on my 55" TV?)
*missing graphics on battle scenes (it's almost like every other sprite is being generated on characters and the fight order bar on bottom right)
*japanese text still during battle scene which I see was changed with the new patch so not really an issue (i'm still on .60)
I did not try the unpatched rom to see if these issues are present but I will be doing that tonight. I will also be applying the .62 patch and compare. The strange thing is when I capture the video on my Shield the graphics look better than what I'm seeing on my TV screen.
English Patched Grandia on Shield