Enceladus: Model Converter and Stage Builder for Jo Engine

Enceladus: Model Converter and Stage Builder for Jo Engine 1.0

Enceladus Worlds Icon.png


This is a stage builder I made for Puff Pastry Panic. Hopefully it can help others get into Sega Saturn Homebrew.

It features a .obj model converter, a stage builder and a loader for Jo Engine.

Model Editor control
Hold right click and move the mouse to rotate the view
Mouse wheel zooms in and out
Left click to use menu buttons and select Polygons
M cycles meshes
N cycles comparison mesh
Left and right moves the comparison mesh
R rotates selected polygon 90 degrees
T changes the texture
F mirrors/flips the texture
I inverts the polygon normals
Enter confirms scaling in scaling mode


Drag and drop .obj file to load up to 50

Stage Builder Controls
WASD moves
Up and down raises and lowers the camera
Left and right
Left click selects a placed object or activates a menu button
Left and right rotates objects about the z axis
Enter places an object

Supports
3 Layers of objects
3 NPC position arrays
Sprites within 3D space
Calculated or scalable bounding boxes
Blackface culling

Bundled with a Jo Engine Demo showing how to use it, just copy your output files into cd and compile and you get to explore your scene with first person controls

How to vids

Tutorial 1


Tutorial 2





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Author
Tails of Saturn
Downloads
253
Views
443
First release
Last update

Ratings

5.00 star(s) 1 ratings

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Latest updates

  1. 1.0 release

    Added Features Model Editor Press F to flip textures Press I to invert the normals (changes...
  2. Just a few changes

    - StageBuilder Select object - use delete button to delete a placed object When Placing an...
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