Flashback - Macintosh version (Reminiscence) for Sega Saturn - Beta

1.- Download the Saturn emulator GiriGiri version 0.8.2a Beta.
2.- select the Emu Tools tab, click on convert ISO+WAVE to CUE+BIN, choose the ISO image (trck2.iso)
3.- After conversion, trck2.bin file will appear in same the folder, now delete the ISO.
4.- As I said before, open CUE with notepad, now you will see that the first line mentions FILE "trck2.bin" BINARY, previously it was, FILE "trck2.iso" BINARY, if it is not like that modify it yourself, finally just change all the lines that mention WAVE to BYNARY (ejem: FILE "track02.wav" WAVE" to "FILE "track02.wav" BINARY), save it, add the game folder to your SD card, turn on your Sega Saturn and thanks to VBT again for this gem.
5.- Enjoy.

By the way, I use the latest version of Saroo.
 

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This is ABSOLUTELY EXCELLENT being my favourite all-time 3DO game, which now is on my favourite 90's console! I'm firing this up right now :clap:
it beats the 3DO, some people says no on youtube but they got bad eyes 256x224 cannot beat this version
 
- CDDA sound tracks from Mega CD
Unfortunately, the Mega CD soundtrack has an issue — the music for the cinematic intro is playing at the wrong speed as opposed to the Amiga original (most likely being captured in 60hz instead of the 50hz of the original). Would it be possible to restore the cinematic intro music to its original glory? It’s more impactful at its original speed.

All the other music in the game was captured at the correct 50hz PAL playback speed, so it was quite jarring to hear that the cinematic opening was playing way too fast.

Here’s how it should sound, from the Amiga original:

 
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Unfortunately, the Mega CD soundtrack has an issue — the music for the cinematic intro is playing at the wrong speed as opposed to the Amiga original (most likely being captured in 60hz instead of the 50hz of the original). Would it be possible to restore the cinematic intro music to its original glory? It’s more impactful at its original speed.

All the other music in the game was captured at the correct 50hz PAL playback speed, so it was quite jarring to hear that the cinematic opening was playing way too fast.

Here’s how it should sound, from the Amiga original:


is there a wav of this music ? i lose also a little time when loading the second video of the intro
 
is there a wav of this music ? i lose also a little time when loading the second video of the intro

This was captured digitally from a MiSTer FPGA with the proper Paula PWM implementation, and a 50% stereo mix to avoid having the total stereo separation (2 channels in left speaker, 2 channels in right speaker). This is playing at the correct speed. Also take a listen to the menu music and see if it sounds better to you, it might be a good idea to re-capture all of the music and jingles in the game from the Amiga with a 50% stereo mix, I assume the Sega CD version wasn’t necessarily done with the utmost care.

YouTube version for convenience:



WAV download:

(I cut it down to just the intro part you need, so if you want to check out the menu music for comparison with the Sega CD version, use the YouTube link above)
 
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Listening to it now, I absolutely think we should use the menu music from the Amiga too, the Sega CD version is just a short loop, sounds terrible, and misses out on the cool percussion and ambiance of the original Amiga version. Check out the YouTube video to hear the difference (or the WAV posted below).

Also, I noticed that the cinematic intro on the Sega CD version is longer, and awkwardly repeats the crash sound on the end three times and doesn’t make a lot of sense in how it does it. I could probably make a custom sequence of the song in the original ProTracker format that the song was written in on Amiga that would extend the theme in a more natural way, and end with the single crash like the original. I’d have to experiment with the timing, but it should be possible to at least get it to be a lot better than the current Sega CD version.
 
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This port is based on the famous Reminiscence (GitHub - cyxx/REminiscence: Flashback engine reimplementation (Android, SDL)) and a huge update of HkZ's Saturn version (2009).

Main features :

- Macintosh "HD" CD-ROM Version (512x448 vs 256x224 on 3DO, MD, SNES, PC, ...)
- Improved Reminiscence current version for Mac with help of the author
- 2 languages support (French and English)
- 256 colors version
- Stable 30 FPS rendering
- Saturn rewritten rendering with 3 layers (1 for Background & Foreground, 1 for Menus, 1 for sprites)
- 5-6 Additionnal cutscenes
- Saturn cutscene player (2 stretched sprites)
- Software and hardware mesh rendering on cutscenes
- Adding missing shaking ground on Level 2 mission (missing on Mac)
- Restored Mac continue screen
- CDDA sound tracks from Mega CD
- Pre-converted Mega CD voices
- Driver-less sounds
- Saturn Exclusive "Resume game" menu
- Saturn "Control" screen
- 3 Save state support (Dual compression : LZW + LZ77)
- 1 in-game save in RAM

Last words, big thanks to (no order) :

- Gregory Montoir
- Cerbero
- Double Dime
- Ced
- Wesker
- Benjamin Siskoo
- Fafling
- FCare
- Willl
- Tails Of Saturn

They all helped in different ways on this port

Download here :

http://vberthelot.free.fr/fb/000flashb.7z

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Hey folks. I stumbled upon this and can't believe it! I grew up with flashback on amiga and also loved my Saturn. I now emulate some of those old games on my android phone and would like to go back to flashback which i never managed to complete! I'm not very tech savvy and was wondering if any kind soul could help me setup this version to work with my android emulator using retroarch (?). Many thanks in advance for any help!
 
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