Heh, my post had more of an effect on you this time round, eh cloud? Oh and just to avoid confusion, check out
this post aswell - It says that I would have liked the game to have it's own series (because of the dramatic changes), rather than kill the old one (if it does well).
The main point I'm trying to get across, isn't "RE4 sucks because of all the changes". It's more "RE4 isn't RE, and Capcom are just slapping the RE title on it". Like I said in that post I just linked to, the problem with doing this is that it can kill the old formula if it is successful - which means no more old RE (the gameplay of the originals which made the series popular in the first place). And it's also bad if it's not successful, because then Capcom may trash the series altogether.
Like I said before, what should have been done, was give RE4 it's own new series which can be marketed along side the old series. This is better for a couple of reasons: 1). It allows Capcom to monitor the sales of both series simultaneously, getting a more accurate idea of what the audience likes more (based on the sales of the two series - which are in direct competition). 2.) More people are happy - two series' to choose from (as opposed to one), more games made for the old series (who doesn't want more games
😉).
I really good example of what I'm saying is the different Beatmania series'. The first series (the original) has five keys, rather slow gameplay (compared to IIDX) - you can speed it up, but it's not as smooth/ friendly to the speed, like IIDX is. It has the blue/ black (top) keys appear as notes which lay
on the bars, and the white notes which lay between the bars. It has the scratch on the right hand side (only).
The second series - IIDX - makes many changes to the gameplay, which results in a different 'feeling' game, compared to the original. Changes such as 7 keys (instead of 5), fast gameplay, blue/ black (top) keys appear in their
own column, just like the white keys, resulting in more columns on screen (IIDX has 8, whereas the original has 4). The 1P scratch is on the left hand side, and the 2P scratch is on the right hand side. And finally, the songs themselves are of a different 'style'/ 'flavor' (when compared to the songs of the original) - made by many different artists which didn't do songs for the original series.
Now, I'm a fan of both series' - I've come to enjoy what both different series' have to offer, and I am appreciative that Konami kept the old series alive for so long. If Konami had ditched the original when they began making IIDX, then we may have only seen 3 or 4 Beatmania (5key) games, instead of 13!! Many of the really good (fun) Beatmania (5key) games were made during the IIDX lifespan (which is still going strong, mind you) would never have seen the light of day.
Now, another example is Abe's Oddysee
😉 This series was supposed to be a quintology (5 games in the series), the first two were amazing... the 3rd (Munches Oddysee) probably broke the series (which could have been avoided if the game got it's own series..).
Now with all that I have said, wouldn't you agree that dramatic changes in a game series' gameplay should result in that game getting it's own series?
😎 😀