*ding*
Actually, there were several SMS games that used the second controller as an extension of the first one. Cyborg Hunter... to access your menus, you had to use the second controller. How interesting. There were a FEW games that used the second controller as a pause, but more often than not, I usually only had ONE controller plugged in at a time and getting up and pushing the *pause* button usually turend out to be more convenient for when I did need to *PAUSE*. Example: Golvellius. Access your menus with the Pause button. The second controller did not work for this.. believe me, I tried. And it was very simple to push the reset button in certain circumstances. Example: Less than 1/4 health and fighting a boss which not only moves very rapidly around the screen but also shoots <fire, ice, etc> at you. To get to the proper healing item, it was neccessary to PAUSE the game to get to the menu. So, under the age of say, 15, spazzing out because you have busted your ass to get to this boss and THE ONLY FUCKING WAY TO HEAL is to push the button on the top of the console that is RIGHT NEXT TO another button which resets the game and you can't look away from the screen because *gasp* you might get hit.
Yeah, whatever. This is a pointless argument with most of you anyways because, if I guess correctly, most of you aren't even really OLD ENOUGH to remember these systems or to have even BEEN around when these systems were new.
>Crunch<