Hello again all,
After being able to dig through all the Lunar:MS files and pull out text and pointer I was giddy with text search delight. Unfortunetly it quickly faded as I attempted to find the dialog in two of my other disks.
Based on the suggestion by CyberWarriorX in the following thread:
http://litespeedcomputers.com/sx....;t=5683
... I made an ISO image of all the files I could (some I could not add, which appear to be CD Audio tracks). I then opened those ISOs up into a HEX editor and started searching. I failed.
I made an image of "Grandia: Digital Museum" and did a search for "gido" (bytes: 83 4d 83 68) to no avail. I also found a few "gi" and "do" katakana under different codes; I did another search for those (bytes: 85 e5 85 f2) -- still no luck.
I also made an image of "Macross: Do You Remember Love?" (side scrolling shooter). I looked for "san" (bytes: 82 b3 82 f1) and again found nothing.
So I'm wondering if there are alternate ways in which some games actually render their text? I figure that these games are putting the text up as some sort of sprite, instead of simple text (like in Lunar: Magic School). Is this something that is commonly done on the Saturn, or am I perhaps missing something that would allow me to yet locate the text for these games (perhaps)?
Many thanks (again)!
Hoag
After being able to dig through all the Lunar:MS files and pull out text and pointer I was giddy with text search delight. Unfortunetly it quickly faded as I attempted to find the dialog in two of my other disks.
Based on the suggestion by CyberWarriorX in the following thread:
http://litespeedcomputers.com/sx....;t=5683
... I made an ISO image of all the files I could (some I could not add, which appear to be CD Audio tracks). I then opened those ISOs up into a HEX editor and started searching. I failed.

I made an image of "Grandia: Digital Museum" and did a search for "gido" (bytes: 83 4d 83 68) to no avail. I also found a few "gi" and "do" katakana under different codes; I did another search for those (bytes: 85 e5 85 f2) -- still no luck.
I also made an image of "Macross: Do You Remember Love?" (side scrolling shooter). I looked for "san" (bytes: 82 b3 82 f1) and again found nothing.

So I'm wondering if there are alternate ways in which some games actually render their text? I figure that these games are putting the text up as some sort of sprite, instead of simple text (like in Lunar: Magic School). Is this something that is commonly done on the Saturn, or am I perhaps missing something that would allow me to yet locate the text for these games (perhaps)?
Many thanks (again)!
Hoag