Sure. Unless you enjoy the challenge of getting less money.So, does that mean that using the Un-Worked design is better so the text matches the amount in the Saturn version's treasure chests?
Sure. Unless you enjoy the challenge of getting less money.So, does that mean that using the Un-Worked design is better so the text matches the amount in the Saturn version's treasure chests?
Would it be possible to make a so called definitive edition of the MPEG version that doesn't actually require the MPEG card? Using the new Cinepak rips of course. I have the MPEG card, but it would be cool to lose that requirement and quite a feat I'm sure.
I agree its a rather overly complicated process at the moment. However because the current version uses the copyrighted psx script, which is owned by Gamearts, there isnt a way to simply just apply something like an xdelta patch to distribute legally.
I'm aware of that, it would be cool for the content and would remove the requirement of having the MPEG card. Only reason I have the card is for Lunar. I would get rid of it otherwise. Also, would be neat to get the original Sega CD soundtrack as well. The Remake has good music, but definitely prefer the originals.
Alright, thanks for info.There's many things that would be cool, but without the source code most of them prove to be quite difficult or impossible. What you're asking for would require either reprogramming the MPEG version to use Cinepak, or reprogramming the Cinepak version to now recognize that new content and assets and know how to use them. Neither of which are really trivial or worth doing when you can just play one version or the other.
Even the best encoded Cinepak isn't going to compete with MPEG encodes. You also have the issue that Mpeg takes up less space than Cinepak. For example, the intro on the original version is 25MB and only runs in a small window with low quality audio. The MPEG version runs at 320x224(full screen) with significantly higher quality audio and only takes up 16MB. At the end of the day all the FMVs have to fit on the disc, and while I can bump them up slightly, I can't crank the quality up to the max as they wont fit on the disc at that point.
How much could you crank up the quality if the space wasn't an issue?
I have a Rhea ODE and I'm curious on what we could do if space wasn't a problem, as I believe we can have bigger images on ODEs. I could help testing the bigger version as well.
I was hoping for an alternative version, that's all. If improving the Cinepak version is possible and maybe helping with the size limitations in other areas, why not?You will still be capped by the 300KB/s bit rate of the disc drive. Probably the best you could hope for is something on par with Tengai Makyou's FMVs. That said, MPEG will still look better because it can compress down better to fit that bit rate cap and it's compression artifacts aren't as jarring as Cinepaks.
And honestly I think it would be silly to make a patch that only works on an ODE. Basically you guys need to accept Saturn Cinepak for what it is and understand that if you want the best looking FMVs for Lunar Silver Star Story on the Saturn, you're gonna have to get the Video CD card.
I was hoping for an alternative version, that's all. If improving the Cinepak version is possible and maybe helping with the size limitations in other areas, why not?
I totally agree and my posts were prior to seeing your test results demonstrating the encoding. I'm perfectly fine with what you have achieved.We already are improving the Cinepak version from what it was and it will still fit in the disc size limitations. It just still wont be as good as the MPEG version because it's still Cinepak and it's still all on one disc. If you're thinking that if you just expand to a ridiculous sized ISO that you'll suddenly get full screen FMVs that look as good as the MPEG version you can forget that idea for the following reasons:
- While expanding the resolution from 232x152 up to 288x200 worked, going to 320x224 (full screen) did not work as the game crashed when we tried that. There's something about how it's coded that makes that size invalid.
- Cinepak is still Cinepak. Even with the best encode you can do that fits in the 300KB/s bitrate limit with as big of a file as you can imagine it's still going to not look as good as MPEG because it's still Cinepak. It's a software codec that's designed to work with a low CPU footprint. So you will still have compression artifacts and it will still clearly be Cinepak. There's a point of diminishing returns you will hit due to the bitrate cap, and the low resolution.
Have you seen Bomberman Fight's opening on a crt? It blew me away ever since. I think it's the best video I've ever seen on the saturn and better than LSSSC. I was always curious at what this sorcery is.You will still be capped by the 300KB/s bit rate of the disc drive. Probably the best you could hope for is something on par with Tengai Makyou's FMVs. That said, MPEG will still look better because it can compress down better to fit that bit rate cap and it's compression artifacts aren't as jarring as Cinepaks.
And honestly I think it would be silly to make a patch that only works on an ODE. Basically you guys need to accept Saturn Cinepak for what it is and understand that if you want the best looking FMVs for Lunar Silver Star Story on the Saturn, you're gonna have to get the Video CD card.
In my current playthrough all was well till I got to Reza with the latest patch. Playing on a model 1 Sega Saturn with Fenrir. I never lost the white dragon wings when they were stolen. I also gained another one when I got them back.
Also, when I got back from Damons spire everyone acted like I already had the Thieves" Crest. Probably has to do with never losing the White Dragon Wings..