Mizubaku Daibouken (Japan) - English Localization + Improvement v1.0
(Liquid Kids)
patch by KoolFiller.
Original Patching script by Derek Pascarella (ateam)
(Thanks!)
Requires "Mizubaku Daibouken (Japan)" Redump compatible image
Instructions
------------
1. Place the disc image into the "redump_original" folder.
2. Run "apply_patch.bat"
3. Your patched game will be in the "patched" folder
A couple of years ago developer "cabbage" came out with a patch that forced the hidden English localization in the game, that was previously available by entering a cheat code that enabled two extra options in the options menu... WATER MODE and LANGUAGE. Cabbage's patch forced the English localization by default, but didn't enable the extra options in the menu. With WATER MODE unlocked you can have SEMITRANSPARENCY enabled for water in the game, which looks pretty nice. Maybe TAITO or somebody didn't want the home console version of the game to look better than the arcade game, or maybe there wasn't time to test the feature before release... who knows?
I've made ENGLISH and SEMITRANSPARENCY the "no-save" defaults. If you prefer your water OPAQUE you can set it, make sure RECORD is set to ON, and the setting will persist to backup.
I didn't stop there, I added two new settings to the option menu...
DEBUG MODE (Debug mode setting will also persist to backup fyi) and ROUND SELECT.
DEBUG MODE = ON enables debug controls (X freezes gameplay, Hold Y for slow motion, Press Z for 1 frame advance)
ROUND SELECT - Select any round in the game, including the SECRET 12 rounds, then start the game as usual to start on your selected map.
And finally... people familiar with the games English mode likely noticed that the intro includes an English version "Liquid Kids" title logo, but the start screen still had the Japanese version title logo.
I thought to truly complete this project I would need to use the English intro logo to replace the Japanese start screen logo. After I managed to do that, i finally noticed that the English title logo was broken. It turned out that a layer of the logo wasn't displaying properly (the darker red layer), making the layer appear invisible and exposing the background behind the logo yet showing right through the tree fort behind it. I had to fix that.
So finally the English title logo appears as I believe the original developers had intended it to look, and The English logo replaces the Japanese one on the Start screen.
(Liquid Kids)
patch by KoolFiller.
Original Patching script by Derek Pascarella (ateam)
(Thanks!)
Requires "Mizubaku Daibouken (Japan)" Redump compatible image
Instructions
------------
1. Place the disc image into the "redump_original" folder.
2. Run "apply_patch.bat"
3. Your patched game will be in the "patched" folder
A couple of years ago developer "cabbage" came out with a patch that forced the hidden English localization in the game, that was previously available by entering a cheat code that enabled two extra options in the options menu... WATER MODE and LANGUAGE. Cabbage's patch forced the English localization by default, but didn't enable the extra options in the menu. With WATER MODE unlocked you can have SEMITRANSPARENCY enabled for water in the game, which looks pretty nice. Maybe TAITO or somebody didn't want the home console version of the game to look better than the arcade game, or maybe there wasn't time to test the feature before release... who knows?
I've made ENGLISH and SEMITRANSPARENCY the "no-save" defaults. If you prefer your water OPAQUE you can set it, make sure RECORD is set to ON, and the setting will persist to backup.
I didn't stop there, I added two new settings to the option menu...
DEBUG MODE (Debug mode setting will also persist to backup fyi) and ROUND SELECT.
DEBUG MODE = ON enables debug controls (X freezes gameplay, Hold Y for slow motion, Press Z for 1 frame advance)
ROUND SELECT - Select any round in the game, including the SECRET 12 rounds, then start the game as usual to start on your selected map.
And finally... people familiar with the games English mode likely noticed that the intro includes an English version "Liquid Kids" title logo, but the start screen still had the Japanese version title logo.
I thought to truly complete this project I would need to use the English intro logo to replace the Japanese start screen logo. After I managed to do that, i finally noticed that the English title logo was broken. It turned out that a layer of the logo wasn't displaying properly (the darker red layer), making the layer appear invisible and exposing the background behind the logo yet showing right through the tree fort behind it. I had to fix that.
So finally the English title logo appears as I believe the original developers had intended it to look, and The English logo replaces the Japanese one on the Start screen.