Originally posted by Zero 9@Aug. 05 2002, 11:00 pm
And also, with the Version 9.5 mods appeared the first 21 pin only compatible chips, they looked jsut like the one in the GameGizmop picture on their site, but the actual mods you recieve from them are slightly different, and are likely another more recent 9.x mod, same goes with the Lik-Sang ones.
Hi everyone,
first let me say I know nothing about the history of Modchips other than what I've learned off the net over the last week and I dont want to step on anyones toes.... BUT...
I didnt think that
GameGizmo,
Lik-Sang or
Lan-Kwei mods were Version 9.5 or 9.x or anything?
I thought
this was a v9.5 modchip? Notice that it has two slots where ribbon cable goes in and ribbon cable goes out? I think
this is another picture.
From my research
this is a v9 modchip, note the 3 chips,
here is another picture.
And I believe
this is a V7 modboard? Notice only 2 chips,
this is another picture.
Dunno what
this one is.
What does everyone thing? Are talking the same language? I dont think the currently available mod boards are v9.x? Do you?
As an electronics engineer (who has recently re-discovered Saturns) the idea of reverse engineering the existing modboards and making an OpenSource 20/21 pin design sounds like fun.
With access to Protel, a PIC programmer, and a PAL/GAL programmer, MASM, and PALASM plus Protel (PCB design tool) hopefully something can be done
Now I just have to read though all the other posts about Modchips on SegaXtreme..... hmmm I wonder if the program code on the PIC's on the modboards can be read??
Cheers
Alex
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