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FBA WIP

Discussion in 'Saturn Dev' started by vbt, May 30, 2010.

  1. vbt

    vbt Staff Member

    here are testing results :
    bombjack has a problem with slave cpu
    zaxxon has a problem with assigning bg scroll value

    another point about satcom (for cafe-alpha)
    SatLink.exe usb_dev_cart.ini -l d_zaxxon.bin 0x060B4000 -x sl.bin 0x06004000
    it would need a parameter to auto quit satcom :)
     
  2. cafe-alpha

    cafe-alpha Member

    "SatLink.exe usb_dev_cart.ini -l d_zaxxon.bin 0x060B4000 -x sl.bin 0x06004000 -exit" ?

    Please let me know if it doesn't work as expected :)
     
  3. vbt

    vbt Staff Member

    ok, i admit, it works perfecttly, you thought about everything. in fact i started to be bored to forget to close previous instance of satcom and to restart loading binaries
     
  4. cafe-alpha

    cafe-alpha Member

    Glad it did the job :)
    I really need to add a page about SatLink/satcom_lib usage somewhere on my homepage ...

    > i admit, it works perfecttly, you thought about everything.

    I rather think this is just a lucky coincidence : my software (especially the ones I write at work) are usually filled with bugs/specifications lacks/etc :D
     
  5. vbt

    vbt Staff Member

    another unexpected game working (never worked before)
    [​IMG]
     
    Last edited: Nov 29, 2015
  6. vbt

    vbt Staff Member

    by request game gear support started :

    [​IMG]

    [​IMG]
     
    Red Ring Rico likes this.
  7. cafe-alpha

    cafe-alpha Member

    Thank you ! Favorite games from my childhood are game gear ones. I can't wait to play them on my Saturn :)
    What is the interest to add both CZ80 and raze ? Is there compatibility issues with raze ?
     
  8. vbt

    vbt Staff Member

    more games run with cz80, i can't say which one. also i've added shadow dancer support thanks to dink (fba team)
    yes because i did the port of faze from sh4 to sh2 and i added free bugs :) for now, Game gear runs with Raze.
    I'm having troubles with colors and i don't know yet if my cycle patterns are correct.
     
  9. cafe-alpha

    cafe-alpha Member

    That big assembly monster in your github page ? That's difficult not to add bugs in such 500+ KB .s file :D

    Sorry you're more experienced around this, so I can't help you a lot regarding VDP2 settings.
    After I get rid of Pseudo Saturn Kai, I really want to start having fun with VDP2 :)
     
  10. vbt

    vbt Staff Member

    the big asm file was generated with m4 app and i'm not sure i would be able to modify the min file.
    i've fixed some colors problems, added start button support, now i'm on sprites :

    [​IMG]
     
    cafe-alpha likes this.
  11. cafe-alpha

    cafe-alpha Member

    Great ! Please do your best :)
     
  12. vbt

    vbt Staff Member

    priority support on gg & sms :

    [​IMG]

    [​IMG]
     
    Red Ring Rico and cafe-alpha like this.
  13. cafe-alpha

    cafe-alpha Member

    In order to illustrate what priority support bring to fba_saturn, here is a screenshot before the fix :
    [​IMG]

    Good job, vbt ! Thank you :)
     
  14. vbt

    vbt Staff Member

    some fixes done for GG maybe it's ready for user testing.
    still no support of 8 sprites by line (gg & sms), it's really speed eater, maybe with some slave cpu use it could work.
    it affects mainly/only Virgin games (cool spot, mick & mack, etc)
     
    cafe-alpha likes this.
  15. vbt

    vbt Staff Member

    porting prospects :


     
  16. cafe-alpha

    cafe-alpha Member

    Thank you ! I really need to download some free time ^^;
     
  17. vbt

    vbt Staff Member

  18. vbt

    vbt Staff Member

    appoooh nerly perfect, there is just one priority bug remaining :

    [​IMG]
     
  19. vbt

    vbt Staff Member

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