What's Changed
Below is a high-level list of changes implemented for this English translation patch.
A new variable-width font has been implemented, and the game has been modified to natively interpret ASCII-encoded text in addition to the original Shift-JIS text encoding.
All on-screen text has been translated and appears in English (story dialogue, menus and help text, tutorials, results and ranking screens, VMU save/load messages, and the staff roll).
Story dialogue is based on the...
Assault Suit Leynos 2 - English v1.0
patch by KoolFiller.
Original xdelta patching kit by Derek Pascarella (ateam)
(Thanks!)
Requires "Assault Suit Leynos 2 (Japan)" Redump compatible image
Instructions
------------
1. Place the disc image into the "redump_original" folder.
2. Run "apply_patch.bat"
3. Your patched game will be in the "patched" folder
Here's some details about the patch:
- English language assets from the CITY CONNECTION "Saturn Tribute" PC version...
Assault Suit Leynos 2 for Sega Saturn: English translation patch
An unofficial English translation of Assault Suit Leynos 2, a Japanese Sega Saturn mech shooter developed by NCS (Nippon Computer Systems) and published by Masaya in 1997.
This is a fan project. It is not affiliated with NCS, Masaya, Sega or the game's rights holders. This repository contains no game files, so you need your own copy of the Japanese disc.
The English translation is 100% complete. The game was played through...
NOON for Sega Saturn: English translation patch
An unofficial English translation of NOON, a Japanese Sega Saturn versus action and puzzle game for one to four players, made by Microcabin in 1996–97.
This is a fan project. It is not affiliated with Microcabin, Sega or the game's authors. This repository hosts only the patch file. It contains no game files, so you need your own copy of the Japanese disc.
The English translation is 100% complete. The game was played through fully without...
This is a port of the english script from the arcade game Puzzle & Action Treasure Hunt, running on ST-V, to the Saturn version 2do Aru Koto wa Sando R, released only in Japan.
AI assisted with Claude code Opus 5.5.
Every text and graphic were ported over, since both hardwares are basically the same it was a fairly easy job. All on-screen text is stored as images, the ROM contains no plain text at all. Since the ST-V arcade board and the Saturn share the same hardware, the graphics and...
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