So some updates on the first Demo Disc. Right now the lineup is this:
Games:
- Tank Game
- Cube Cat
- Sonic Z-Treme Metal Sonic Demo
- Ninja Penguin Manmaru English Demo
- Sakura Wars English 96 Tokyo Game Show Demo
Trailers:
- Policenauts English
- Grandia English
- Lunar Silver Star Story English
- Symphony of the Night English
- Fire Pro Wrestling English
One thing to note that I've since learned about the Demo Loader. If your game uses CD Audio, I'll need a special updated build. The Demo loader writes to the address 0x06000CCD the value that your game should use for it's first CD Audio Track. So basically your game needs a build that reads that address for the track to use as Track 1. So if you use 3 CD Audio Tracks, you will need logic that tells your game to that Track one is the value at 0x06000CCD, Track 2 is that + 1, and Track 3 is that + 2.