I know that when I try to play Quake on my TV (s video, 4K TV) it's nearly unplayable because it's too dark, but on my computer screen it's fine.Is the game too dark to anybody else on real hardware? I tried on my saturn with RGB -> HDMI and everything is too dark, my sight was a bit tired after 20 minutes due to me constantly trying to see things. Those screenshots are much brighter than on my saturn. XL2 maybe consider up the brightness a bit, or add more light sources to the rooms.
Anyway, really impressive work it's fun, excellent controls and good challenge.
It's in game mode with everything disabled. Only this game is darker, every other one is like the ssf. Dunno, I will boot Quake to remember how it looks.I know that when I try to play Quake on my TV (s video, 4K TV) it's nearly unplayable because it's too dark, but on my computer screen it's fine.
Maybe your TV auto adjusts the brightness?
Is the game too dark to anybody else on real hardware? I tried on my saturn with RGB -> HDMI and everything is too dark, my sight was a bit tired after 20 minutes due to me constantly trying to see things. Those screenshots are much brighter than on my saturn. XL2 maybe consider up the brightness a bit, or add more light sources to the rooms.
Anyway, really impressive work it's fun, excellent controls and good challenge.
I could add a slider or something, but I first need to rework the whole menu UIIt's in game mode with everything disabled. Only this game is darker, every other one is like the ssf. Dunno, I will boot Quake to remember how it looks.
Maybe a simple bright slider ingame should be enough?
That could be a problem of a full RGB signal incorrectly considered as limited and expanded by the display or some intermediate video device. That makes dark areas completely black and oversaturates saturated areas.
For example, OSSC outputs a full RGB HDMI signal, so the TV should be set to full RGB to display it correctly. OSSC has a YCbCr444 output option that removes the need to set the display correctly.
As for the Retrovision cable, it could be this :
Hey, just sharing my trailer for XL2'S excellent fps game for saturn. I did this in a different style to my usual trailers as XL2 already did a great trailer for his sage demo release and i wanted to mix it up abit/ try something new. The game is amazing and i want to thank XL2 for all he does for the saturn community, it is unbelievable to be getting games of such a high quality for saturn in 2020. i also tried the game using the mouse which works really well and is very accurate. if you watch the video the scene were i look round from the water to the sky/ planets in a curved motion is me utilising the mouse. i have played the game in 2 player split screen, which me and me son loved and also put it in 4 player. However, there was only two of us playing in the 4 player mode, but still played really well and fun. Hoping to get 4 people together to do a video in death match mode in the future. thank you to xl2 and look forward to more updates.
Hey, just sharing my trailer for XL2'S excellent fps game for saturn. I did this in a different style to my usual trailers as XL2 already did a great trailer for his sage demo release and i wanted to mix it up abit/ try something new. The game is amazing and i want to thank XL2 for all he does for the saturn community, it is unbelievable to be getting games of such a high quality for saturn in 2020. i also tried the game using the mouse which works really well and is very accurate. if you watch the video the scene were i look round from the water to the sky/ planets in a curved motion is me utilising the mouse. i have played the game in 2 player split screen, which me and me son loved and also put it in 4 player. However, there was only two of us playing in the 4 player mode, but still played really well and fun. Hoping to get 4 people together to do a video in death match mode in the future. thank you to xl2 and look forward to more updates.
I did some very limited testing w/ a Fenrir XL2, I should really test more combinations to single out what made it work, but...
I suspect your demo might check for those tracks at the Segata Sanshiro screen? Might have been a coincidence. For the record, my Fenrir uses the original cable and not a replacement often used to fix Fenrir issues.
- Latest "NO MUSIC" as-is froze at the Fenrir loading screen.
- Latest "NO MUSIC", converted to MODE1/2352 bin/cue froze at the Segata Sanshiro initial screen.
- Same MODE1/2352 bin from before, but with four music tracks and an adjusted cue...worked fine. Got in-game and played for a few minutes, only went as far as the second map before I shut it off though; didn't experience any issues.
Care to share how you tweaked the files to work on Fenrir? I too just get stuck at a black loading screen when trying Hellslave