Many of you have heard me say that I'd likely never try to do a Pokemon fan game for fear of Nintendo drawing and quartering me. A complete engine rebuild on Saturn would either entail massive copyright infringement, or way too much work on my end making some translation software to run on...
Newer then most (all?) of our games of the month/week/day/whenever-we-feel-like-it. Yakuza: Like A Dragon is a personal favorite of mine, and was actually my entry into the Yakuza series. The game is a rather crazy take on the classic Dragon Quest formula with many references to DQ in the game...
It's the YouTube deep dive few people asked for! Featuring an interview with Bug's lead developer courtesy of SHIRO!, and the mounds of other interviews/research I've done in the past, this video details the history of Bug! It was almost a Sonic game, developed with a box that was larger than a...
I am proud to announce my first ever attempt at a translation: J.B. Harold: Blue Chicago Blues!
This FMV adventure game was the last entry in Riverhill Soft's J.B. Harold series of detective mystery video games, a series which started on Japanese...
I recently started to explore this platform and came to the conclusion that it also has the potential to improve the quality of games. A similar topic already exists in the section for Saturn, and now it's time for a Mega Drive / Genesis.
As it turned out, quite a few games on this platform did...
Just letting everyone know that a site migration is pending and will happen within the next week or so, so there will be a little site down time during the transition.
Since I've made a decent amount of progress since the competition entry, I'll officially announce this one and keep a status here.
The plan is to translate Lunar 2 using the PSX as a basis. Not sure if a dubbed or subbed version will be released first, depends on free time & difficulty.
I'm...
Preamble: This is *A* technique, and not the only one. This assumes a lot of things about the game you're working on specifically that the graphics are uncompressed and on VPD1. There is a chance this will work for the project you want to start but there is also a chance it will not. Consider...
Update:
I created patch for Pseudo Saturn Kai Lite v6.483 (lastest version) which adds SDLoader capabilities.
This patch allows PSKAI Lite to launch boot.bin file placed at SD card root. For example, you may place SDLoader binary as...
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