both of the wrestlers i built last night from templates have logic (a very strong/overpowered dean malenko and the giant demon Arugak).
my thought on the renamed and unlocked vs not unlocked was to see if we could get a fully unlocked and renamed save to be "relocked" by data manipulation so that someone going through victory road would still have the "thrill" of discovering and unlocking hidden characters but not have to deal with the hassle of renaming those characters.
figured if i got 2 saves almost exactly the same except the fact that one was unlocked and the other wasn't, a diff would lead us to where the byte manipulation would need to happen.
of course, if you already know where this happens, i'd happily provide my save from last year as a test bed. i really don't want to go through and rename them all from scratch if i don't have to.
my thought on the renamed and unlocked vs not unlocked was to see if we could get a fully unlocked and renamed save to be "relocked" by data manipulation so that someone going through victory road would still have the "thrill" of discovering and unlocking hidden characters but not have to deal with the hassle of renaming those characters.
figured if i got 2 saves almost exactly the same except the fact that one was unlocked and the other wasn't, a diff would lead us to where the byte manipulation would need to happen.
of course, if you already know where this happens, i'd happily provide my save from last year as a test bed. i really don't want to go through and rename them all from scratch if i don't have to.