Hi, I've tested the Pal Panzer Dragoon with the patch. The patch works fine but Panzer Dragoon is optimized for PAL, that means major overscan, wrong gameplay speed and disapearing parts at the bottom of the screen on NTSC consoles. It's unplayable. So, would you please make a NTSC widescreen patch too?I made patches for the games in the region that I had available.
Here you can find disk images of any regions.
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Unfortunately, possible bugs are a fee for using such hacks. The game was not originally designed for a wide screen, so the consequences of hacks may occur.
Hi, I've tested the Pal Panzer Dragoon with the patch. The patch works fine but Panzer Dragoon is optimized for PAL, that means major overscan, wrong gameplay speed and disapearing parts at the bottom of the screen on NTSC consoles. It's unplayable. So, would you please make a NTSC widescreen patch too?
Panzer Dragoon (USA) - Widescreen
File: 1ST_READ.PRG
Offset: 22974
Value: 0083
Thank you so much. I will be doing this later tonight.Code:Panzer Dragoon (USA) - Widescreen File: 1ST_READ.PRG Offset: 22974 Value: 0083
File: 0RALLY.DAT (235KB)
Offset: 0xC358
From: 00011000
To: 0000CC00
File: RALLY/0 (262KB)
Offset: 0xC3B0
From: 00011000
To: 0000CC00
File: RALLY/0RALLY.DAT (261KB)
Offset: 0xC3F4
From: 00011000
To: 0000CC00
Thank you, I was looking for a Sega Rally one. Would you mind sharing this pdf you are talking about?Hi all,
I'm new here. I've had a Saturn for 16 years I think and have recently revisited it. I've gathered up various content relating to Widescreen hacks which is now a bit scattered:
There's a lot of fantastic work here. Off the back of this I was able to widescreen patch Sega Rally Championship Plus - the best version of the game (higher frame rate, much better car handling, 3D controller support). I have found the patch location for the Japanese version and also the USA Netlink Edition. Like the existing PAL patch, this only changes the in-game views not the demos in the attract sequence unfortunately. It would be great if someone could finish that. I wonder if @Esppiral could be tempted to make another attempt.
- Sega Saturn Widescreen hacks forum thread archived from the assemblergames.com forum (via web.archive.org) with @paul_met and @Esppiral finding patches for many titles
- Roareye's PDF summary of that same forum thread containing all the emulator cheat engine and Action Replay codes
- @paul_met's list of Sega Saturn graphics patches published at the Meduza Team website (translated from Russian to English)
SEGA RALLY CHAMPIONSHIP (EUROPE) WIDESCREEN - AR code discovered by @Esppiral, file patch by @paul_met
Code:File: 0RALLY.DAT (235KB) Offset: 0xC358 From: 00011000 To: 0000CC00
SEGA RALLY CHAMPIONSHIP PLUS (JAPAN) WIDESCREEN - NEW!
Code:File: RALLY/0 (262KB) Offset: 0xC3B0 From: 00011000 To: 0000CC00
SEGA RALLY CHAMPIONSHIP PLUS NETLINK EDITION (USA) WIDESCREEN - NEW!
Code:File: RALLY/0RALLY.DAT (261KB) Offset: 0xC3F4 From: 00011000 To: 0000CC00
I used the redump.ss dumps of the game discs. Use CDMage to extract the target file from the bin/cue track 1, use HxD hex editor to make the edits described above. Re-add the patched file in CDMage by right-clicking the existing file in the bin/cue contents and selecting 'import file'. Now export track 1. Use this file to replace the track 1 file in your cue sheet. Burn to CD-R with Imgburn.
The web archive I linked to in my post is sometimes offline. Working now though.Thank you, I was looking for a Sega Rally one. Would you mind sharing this pdf you are talking about?
Hi all,
I'm new here. I've had a Saturn for 16 years I think and have recently revisited it. I've gathered up various content relating to Widescreen hacks which is now a bit scattered:
There's a lot of fantastic work here. Off the back of this I was able to widescreen patch Sega Rally Championship Plus - the best version of the game (higher frame rate, much better car handling, 3D controller support). I have found the patch location for the Japanese version and also the USA Netlink Edition. Like the existing PAL patch, this only changes the in-game views not the demos in the attract sequence unfortunately. It would be great if someone could finish that. I wonder if @Esppiral could be tempted to make another attempt.
- Sega Saturn Widescreen hacks forum thread archived from the assemblergames.com forum (via web.archive.org) with @paul_met and @Esppiral finding patches for many titles
- Roareye's PDF summary of that same forum thread containing all the emulator cheat engine and Action Replay codes
- @paul_met's list of Sega Saturn graphics patches published at the Meduza Team website (translated from Russian to English)
SEGA RALLY CHAMPIONSHIP (EUROPE) WIDESCREEN - Emulator RAM patch discovered by @Esppiral, file patch by @paul_met
Code:File: 0RALLY.DAT (235KB) Offset: 0xC358 From: 00011000 To: 0000CC00
SEGA RALLY CHAMPIONSHIP PLUS (JAPAN) WIDESCREEN - NEW!
Code:File: RALLY/0 (262KB) Offset: 0xC3B0 From: 00011000 To: 0000CC00
SEGA RALLY CHAMPIONSHIP PLUS NETLINK EDITION (USA) WIDESCREEN - NEW!
Code:File: RALLY/0RALLY.DAT (261KB) Offset: 0xC3F4 From: 00011000 To: 0000CC00
I used the redump.ss dumps of the game discs. Use CDMage to extract the target file from the bin/cue track 1, use HxD hex editor to make the edits described above. Re-add the patched file in CDMage by right-clicking the existing file in the bin/cue contents and selecting 'import file'. Now export track 1. Use this file to replace the track 1 file in your cue sheet. Burn to CD-R with Imgburn.
Thanks for uploading the patched file for Panzer Dragoon (USA) Widescreen. It saved me a lot of time.Thank you so much. I will be doing this later tonight.
Update: Here is the edited file.
0xC3F0 is the first address on the row, so move along the row to the fifth one. Each address is a pair of characters. I think there are column headings 00 01 02 03 04 and so on. You want the 04 column on the 0xCF0 line.Hello,
I really appreciate you adding your patching method for Sega Rally Championship. I was able to patch SRC Plus (Japan), but I was unable to patch SRC Plus Netlink Edition (USA). I couldn't find the offset 0xC3F4 in the 0RALLY.DAT file. The only offset that was close was 0xC3F0. I am new to using a hex editor. I would appreciate any help or guidance you might have. Thanks again.
CDMage can insert only one file at a time.Is there a way to import all files for a game with more, like Keio 2? It looks like I can only import one at a time, and there are 52 files in need of important for that game.